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Tim Nikias v2.0 wrote:
> AFAIK someone once implemented an OpenGL Preview, it would parse a scene and
> you could freely move the camera, CSG was supported. It parsed a few dozen
> seconds at that time, but then you had a scene with which you could
> experiment for the camera.
this sounds very interesting, do you know where i can get this preview?
i have a patched version of povray which shows the bounding boxes in an
opengl preview before rendering the real image, which comes in handy to
find problems due to bad bounding. but you can't move the cam or
something...
> Regards,
> Tim
>
bye,
Marc
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